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Edwin's Dawn is a game in which the player uses his/her hands to cast shadow on the main character, a little vampire, to protect him when he is preparing for a party.

 

As a VR game with Oculus and Leap Motion, our team considered about how to let players interact with their gestures best in the game a lot. Creating shadow in the game is a natural and interesting way, and also we expected the player can have fun with the shadows, so we designed different levels and challenges for the game. 


My role in this project was an artist, who was responsible for concept design, illustration, 3D modeling and Animation.

opening animation

Game Demo

​如果不能看Youtube,请戳下面的视频链接:

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